- Designers: Kevin Wilson and Richard Launius
- Manufacturer: Fantasy Flight Games
- Artists: Brian Schomburg and Scott Nicely
- Year: 2005
- Players: 1 – 8
- Time: 120 – 180 minutes
- Ages: 12 and up
The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency — all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! No fan of the Cthulhu Mythos will want to miss this opportunity to acquire this classic Call of Cthulhu boardgame!
Fair warning- this is a tough game. We’ve only played a couple of times. There are a lot of rules, which is tough for David, and his character spent two-thirds of the first game we played insane.
I enjoy it, even if we don’t play it often. Basically, each player has a character and all the characters work together to kill an assortment of monster, close the portals to the other worlds and defeat the Ancient Ones. No small task. There are several expansions, but we don’t have any of them.
I’m so jealous of your board game selection. I’m seriously going to have to see if I can find this.
I think I’d have a hard time keeping all the rules straight (I never enjoyed RISK for that reason), but I love the literary connection … that might make it work for me.
The nice thing about Arkham for new players is if they have an experienced guide teaching the game, they don’t have to worry so much about the rules and can focus on exploring the locations of Arkham and the other worlds.